Update v041 Release
Project 0193 » Devlog
Update v041 is finally here in all it's WIP glory! No, really, I've added just the right amount of new features to have to re-playtest this all over again for more balancing. This update includes:
- CRYPTO TRADING!
- Who doesn't love a good virtual gambling scheme in a virtual video game?
- Money dropped by enemies has been drastically reduced. The primary method (for now) to obtain money is by crypto trading in-game. There are plans for the future to have many, MANY more quests that reward the player with money and valuables
- The cost for ammo has also increased across the board. Obtaining money is meant to be difficult, but if this ends up being *too much*, I will reduce the burden.
- BARRIERS!
- Electronic-Based enemies (ie; Androids, Cyborgs, Robots, etc) have drastically reduced health with Barrier's to make up for the loss in HP. Electronic based attacks can be devastating to electronics, but be careful. It can easily become a double edged sword... In future updates. Right now is the time to test it out and see how it fares. Previously, Len was WAY too weak and almost useless. The same went for CK. But now, there's actually a combat dynamic to Make Len Great Again!
- Read the Book of Knowledge in-game to find out more details.
- SKILL CHIPS!
- Skill Chips have arrived to provide even more flexibility in skill learning! Totally didn't originally add this because I was too lazy to figure out at which level a character should learn which skill, only to then start really liking how skill chip implementation was going and then trying to capitalize on its functionality by playing it off as if my cranium houses the legendary 700 IQ wrinkly orb. That's silly.
- There are many... Many... MANY... |\/| /-\ |\| Y... more skills planned for release in this manner. This is all in an effort to not only balance the game a little bit, but to also add more variety, customization options, and different playstyles so it's not just a cookie cutter gameplay session for everyone.
- With more skills comes more Status Effects. Read the Book of Knowledge in-game to find out more details!
- DYNAMIC PHONE ACCESS AT ANY TIME!
- And by DYNAMIC, I mean AN ILLUSION! That's right, Ladybots and Organicmen! You, as the player, no longer lives in the stone age! You have a magical shiny rock to siphon information from, such as by reading NEWS ARTICLES, discovering LORE, reading shilling PROMOTIONS THAT BREAK THE 4TH WALL, accessing phone contacts to make PHONE CALLS with, gambling your in-game life away with CRYPTO TRADING with the added bonus of experiencing the joy of doing CRYPTO RESEARCH! Sleep depravation is a hell of a drug.
- The phone access is not truly dynamic, but will simulate a sort of dynamic interaction. As this mechanic is newly implemented, it's very rudimentary and lacks that dynamic aspect, but future developments will expand heavily on this. Currently, the phone access is text based, but I'm hoping to implement more features and GUI to match. You can also access the computer in your room for the same functionality that your phone provides.
- THE FIRST OF THE 7 OPTIONAL BOSSES!
- The first Optional Boss has arrived. Be aware, though! The difficulty scale has increased dramatically with this foul thing! Almost as if there's a reason and purpose for the Boss to be there. Consider this boss the Entry Level Optional Boss, though. Future Optional Bosses may be more hidden and may be easily missed.
- I need a new name to replace "Optional Boss".
And that's it! I still have a lot more planned. Some of the future plans include:
- Custom Stat Point Allocation for Berry
- Stella, Len, and CK are their own persons and are perfectly capable of Speccing themselves!
- This is to help with creating more variety for the player as Berry is, of course, a 'Master of None'.
- There will also be new Stat trees that are NOT Combat related. These Stats are exclusive to Berry and are meant to be used to build out the world and have more opportunities for success
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Wow! What a wall of text! I hope the update is enjoyable, and I hope I didn't bork somethin' up.
On a side note: Anyone got any artist? Looking for artist. Got some spare artist? I need some artist, man!
Files
Project 0193 MAC v041.zip 770 MB
70 days ago
Project 0193 WINDOWS v041.zip 639 MB
70 days ago
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Project 0193
I must protect my little sister.
Status | In development |
Author | MoarningShadow |
Genre | Adventure, Role Playing |
Tags | 2D, Adult, Atmospheric, Female Protagonist, Horror, Psychological Horror, RPG Maker, Sci-fi, Story Rich |
More posts
- Mini Update62 days ago
- Update v042 Release64 days ago
- Regarding Future Updates/Patches76 days ago
- Demo DebutApr 29, 2024
Comments
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I left a fuggin' debugger in....
Oh, also, I removed the player's flashlight. Good luck everyone!
(I think I forgot to light some areas up... I... Need to address that pronto... Lemme know if the abyss starts staring back.)